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  • All Melee combat skills allowed besides race specific skills (Final Hit, Windbreaker)
    • However, counter and windmill will not be tolerated.
  • All Gestures and Actions aloud.
  • All Ranged combat skills will not be allowed.
  • All Magic combat skills allowed besides advanced magic (Ice spear, Fireball, Thunder)
    • Healing may be discussed among the two opponets.
  • Alchemy skills will be discussed at a later date.
  • All Life skills are aloud.
    • First Aid may be discussed among the two opponets.
    • You may not use Taming Mob on any of the nearby monsters to use on the opponet.
  • If you transform, you must let the opponet also transform.
    • If you loose your transformation before the opponet, the opponet is still aoud to use the transformation until he/she deforms.
  • No sheilds means no Charge.
    • Ever for giants who can use Charge without a shield.
  • If you leave the cul de sac, the opponet must automaticly be deemed winner.